rcbuse wrote:Ottostrom wrote:rcbuse wrote:
post a patch or screenshot?
Even this patch has a pretty fast attack. Im only trying the synth and have not bought it yet.
The envelopes times and curves were modeled after Thor with about 10 seconds required to come to full volume. This is the first request for a longer attack time. I would suggested using the modulation matrix with a src of 100 and the attack time as the destination, but it appears I have them all limited, I'll put that on the todo list to change and then people can use the mod matrix to blow those values way out.
There's another way. The attack curve is not linear but logarithmic (which is why the sound seems to rise very quickly in volume); by applying an inverse log curve (sorta) on it, you can almost turn it into a linear curve.
In this picture, the first graph shows my flattened curve on top, the LFO I applied in the middle and the original attack curve at the bottom:
- counter-log2.PNG (175.18 KiB) Viewed 3086 times
Here's how to do it (I've outlined the important settings):
- counter-log.PNG (88.32 KiB) Viewed 3086 times
- Enable Key Sync on the first LFO (we want this LFO to start on every key press)
- Enable "Once"
- Choose wave #8 (the downward slope with the "+" sign at top right, which means that this wave has a positive range only)
- In the Modulation Matrix, set "LFO1" as source, "100" as amount and "Env1Attack" as destination.
- Finally, set the rate for LFO1 to something like in the above picture. Depending on the average length of your notes, you'll have to adjust it: to the left if you're playing slow, to the right if you're playing fast. It's easily done by ear.
That's it, Thor-like attack!