Sound Designers' Workflow
Posted: 31 Aug 2016
Hopefully this is the correct part of RT to ask. I was wondering if anyone who does sound design either professionally or personally wanted to give insight as to your personal workflow behind refills and their creation. I would be interested in hearing designers' perspectives on both sample based and synth patch based design. What do you use to inspire you? Do you just noodle around and save your patch anytime you have something that sounds good? Do you do any field recordings for you sample based refills? Use fixed architecture or modular synthesizers?
I think in the wake of all these rack extensions the relevance of refills gets lost in the hype, so I think it would be cool to hear about the amount of work that goes into creating some of the refills out there. I'd imagine it's a lot, and any and all replies are welcome.
I think in the wake of all these rack extensions the relevance of refills gets lost in the hype, so I think it would be cool to hear about the amount of work that goes into creating some of the refills out there. I'd imagine it's a lot, and any and all replies are welcome.